Header banner
Revain logoHome Page
Stanislaw Gluszek ᠌ photo
1 Level
360 Review
0 Karma

Review on ASRock Authorized RX 6900 16G by Stanislaw Gluszek ᠌

Revainrating 4 out of 5

Not a bad product, quite normal quality.

Initially an unnecessary card that was slightly faster than the RX 6800 (XT) and 3080 and slightly slower than the 3090, but for its price no one needed it. Because it was too unprofitable in terms of performance per for ordinary people, but for enthusiasts there is 3090. So it was until the prices were equal to the mega hashes on the air. And since the memory subsystem with the RX 6800 (XT) is one with a 256-bit bus (compensated by the cache), then they have the same mining performance. At the level of 3060 ti and 3070. As a result, the prices for all these cards - RX 6800 (XT), 3060 ti and 3070, 6900 XT - became almost the same (at the moment)! And then I come across a previously unnecessary video card with gaming performance at the level of 3090 for only 140 thousand, which already competes with 3070 (which was no less than 130k). Yes, and there is in stock (I don’t know, there probably was a delivery. I even tried to distribute reserves for free to combat outbidding, but no one bought) Judging by the tests, the card is much ahead in 2k resolution. Less in 4k, but still decent. So far, I've been able to achieve a stable 60 fps with vertical in absolutely any game (on optimal settings). DLSS and ray tracing is, of course, innovative and interesting. Ray tracing is definitely the future. I had a 3070 (which I decided to change to this one). Nvidia technologies are impressive. But I never played a single game with RTX enabled due to very low performance and not so big changes in the picture. Cyberpunk with RTX, even minimal in decent FPS, does not even pull RTX 3090. DLSS looks great for upscaling, but the original resolution is still better: there are more details and fewer artifacts (especially ghosting, even in DLSS 2.0). It is compared everywhere with TAA, which is not very objective. So for most games, this card is far ahead (3070, not 3080-3090, they are far in a different price category due to mining performance).

img 1 attached to ASRock Authorized RX 6900 16G review by Stanislaw Gluszek ᠌



Pros
  • - Impressive performance. RDR2, Valhalla at 4k/60, or 120+ fps at 2k. Cyberpunk gives from 70 to 140 - depending on one SSR setting - I really like AMD's adaptive sharpening filter (yes, a strange plus), because now everywhere is "soapy" TAA - AMD, unlike Nvidia, mainly uses open technology standards that win in the long run. G-sync, physics, Hairworks. The same will happen with DLSS and RTX. Plus iron in consoles, which will also contribute to the use of AMD technologies by developers. Much based on Microsoft and DX 12 technologies (DirectML (analogue of DLSS)). There are already developer tools for AMD FidelityFX on consoles, which means they will definitely use it all. Another thing is that Nvidia too, because AMD has everything open. So, in fact, Nvidia gets its technologies + AMD and Microsoft. - When switching from Nvidia, I found all the same functions in the AMD software. - 16 GB of memory. Yes, 8 is missing. Even in 2k is not enough. What can we say about 4k?! - SAM or Resizable Bar is already actively supported by everything, not just Ryzen 5000. AMD has contributed to the introduction of this PCI-E feature. Nvidia also realized it, but it still works better on AMD (optimization, probably). Intel, z390 - normal flight.
Cons
  • - This particular model heats up to 80+ degrees GPU, Hot Spot under 90 in stress tests. Coolers at the same time work at 50%. If the temperature is kept lower, it makes a lot of noise. And given that at least everyone advises to increase the Power Limit of these cards in the first place, everything is not very good. Under 100% work of coolers in stress tests, if you keep the temperature within 75 degrees. - There is no DLSS and ray tracing performance is a cut below Nvidia (literally a generation behind, this card is at the RTX 2080 level). Moreover, the DLSS analog will work worse on AMD cards and ray tracing too - here, purely in hardware, the card lags behind in the number of RT cores and there is generally no analogue of the tensor cores that are used for DLSS. — Healthy - Still unprofitable in terms of price per frame in games

Similar reviews