- Impressive performance. RDR2, Valhalla at 4k/60, or 120+ fps at 2k. Cyberpunk gives from 70 to 140 - depending on one SSR setting
- I really like AMD's adaptive sharpening filter (yes, a strange plus), because now everywhere is "soapy" TAA
- AMD, unlike Nvidia, mainly uses open technology standards that win in the long run. G-sync, physics, Hairworks. The same will happen with DLSS and RTX. Plus iron in consoles, which will also contribute to the use of AMD technologies by developers. Much based on Microsoft and DX 12 technologies (DirectML (analogue of DLSS)). There are already developer tools for AMD FidelityFX on consoles, which means they will definitely use it all. Another thing is that Nvidia too, because AMD has everything open. So, in fact, Nvidia gets its technologies + AMD and Microsoft.
- When switching from Nvidia, I found all the same functions in the AMD software.
- 16 GB of memory. Yes, 8 is missing. Even in 2k is not enough. What can we say about 4k?!
- SAM or Resizable Bar is already actively supported by everything, not just Ryzen 5000. AMD has contributed to the introduction of this PCI-E feature. Nvidia also realized it, but it still works better on AMD (optimization, probably). Intel, z390 - normal flight.