As it usually happens, there is a lot of hype, but little sense. From the very beginning of the game, a headache begins in every sense - a whole mountain of information, an absolute non-intuitive interface, the design of which causes a migraine and a desire to turn off the game, after spoiling the keyboard with the contents of the stomach. In the very first minutes of the game, the physics of cars completely killed - this is the bottom - riding a horse in minecraft, it feels much more real. Further more - weapons. Well, there is no feeling of shooting, as in normal action shooters, there is no feeling of melee weapons (before that I played Dying Light 2 - there you just physically feel how you hit a zombie with a boiler from a motorcycle on a pipe), in general, there is no feeling at all. The constant chatter of the characters and a bunch of missions completely kills the desire to hack something there, because. head already swells from the mountain of garbage information. NPCs are generally made of cardboard - I remembered the atari and the light gun that you aim at the TV (the shkolota will not understand), and the damage model is a "masterpiece" ! You need to stuff a whole box of cartridges from a double-barreled shotgun into a pumpkin to fill up a character - laughter and tears. Graphics generally killed - the developers cheated to the fullest, relying on technology - the textures are just trash . One gets the feeling that the surrounding objects were painted in paint the day before the game was released. In general, from the games of the last three years, this one has not gone from the word at all. Definitely not for action fans. Maybe those who, for fun, crawl in single file and break open every iron on the way, will like it. All IMHO, essna. For everyone - they themselves))
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