I love that it has so many different ways to use this, from basic tracking for character design all through rigging up full body suits with multiple layers etc - there's something here! The fact you can't change anything is frustrating sometimes but also great because then what would people do? There are some things which could be improved though like being able how stretchy each glove actually feels in comparison too other versions or maybe even making them more customizable than they currently seem (in terms if materials used).
It does its job well enough as far as capturing hand motion goes without me having any complaints at present time however i am sure once we get into using these tools further down our production line my views will likely shift slightly :) We're working towards creating characters outstretched across several frames/layers within one scene allowing us greater control over camera placement when animating later stages such as editing & post-production where lighting.