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Review on Sony PlayStation 5 game console 825 GB SSD, white/black midnight by Stanisaw Chmielewski ᠌

Revainrating 3 out of 5

I thought it would be better, but overall not bad.

I don't often take the time to write reviews, but I felt compelled to share my thoughts regarding this particular product. The experience of using Sony consoles began with the introduction of the first curling iron, and while all generations were captivated by something, it would appear that I was not one of them. the console is not bad by any stretch of the imagination; however, the acquisition and further short-term use of positive emotions were not elicited for a number of subjective reasons. One of these reasons was a chaotic desire to get it at the beginning, which resulted in a small overpayment to outbids (although now Sony has raised the price and, in fact, I did not overpay). Another reason was that the console did not elicit any positive response. I didn't realize its size until I started taking it out of its packaging; this was the first time I was let down by it (it still didn't fit into the space where the plug had been). After that, the killer feature becomes a routine that you don't pay attention to (like a chip with a taptik engine on an iPhone; it's cool for the first couple of days, but then you just get used to tapping instead of vibration); then there are high expectations from the new joystick; yes, it's cool, but it's cool enough for me for a couple of days in the astro play room; after that, there are high expectations from the new joystick. The games are still very calm, but that's to be anticipated at this point. the menu has been updated and looks much nicer, but I had no problems with the previous one. despite this, I did find a version of it that had a tiny bit of background noise. In a nutshell, the console does not disappoint, but I do not see the point in rushing out to purchase it or running after it right now. Instead, it would be more prudent to wait for new games and an updated version.

Cons
  • - the pricing structure for games - the dimensions of the games I would like to see proper regional costs for games Obviously, design is open to personal interpretation.