A small pack of cheap flimsy cards in a box four times the size. That's fine. But the real problem is the game's design - it's based almost entirely on luck, which is very disappointing for an 8+ rated game. The kids liked the title and the idea, but the reality of the game left them little room for maneuver. There is only one decision: which half of your cards you choose. And it really doesn't matter since the trips are random and then you roll a huge amount of dice and just discard the cards the dice tell you. Just one step away from Candy Land.
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