It seems to work well in games, for example, in strategies, in dynamic games like Unreal, where 100 FPS is already low at the adept level, and at the god level, where the opponent moves up to 10 times per second, you wonβt go far with such a memory controller. Maybe I'm wrong (: The architecture is old, it eats a lot: you need a power supply, cooling is more expensive, unprofitable. Maybe a very good memory will help. If you take it, then only with a subsequent move to a bulldozer.
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