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Review on ๐ŸŽง "JBL Quantum 800 - Renewed Wireless Performance Gaming Headset with Active Noise Cancelling and Bluetooth 5.0 - Black: Find Your Gaming Edge! by Adam Nowak แ Œ

Revainrating 3 out of 5

Not a bad product, but I expected a little more.

I think itโ€™s silly to compare wired and wireless headphones (they will win wired ones in sound quality), but I took this model to get rid of wires and replace Chinaโ€™s new one with good sound and a bad microphone. It performs its functions, there are no complaints about the microphone, I was not satisfied with the sound right away, I had to download the application to customize it for myself. The application has pre-settings; accuracy, balance, immersion, but they did not suit the same. I had to play with the equalizer. In general, I am satisfied with the purchase, somewhere in 4 with a minus

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๏ปฟ

Pros
  • 1. Good option for budget headphone headphones 2. Withstand a day of constant use, put it on charge at night, I know that active use is enough for a day 3. There is an app with an equalizer 4. For skype, conference call, that's it. The microphone works flawlessly, conference colleagues do not complain
Cons
  • 1. The settings are lost. You listen to music in the background, some kind of Windows notification or sound from the messenger comes, the settings fly off and the sound of the music is immediately different 2. As already mentioned above, the quality of plastic and assembly is not premium, but it suits me 3. I am also not an audiophile, but the sound, as it were, has no depth, in comparison with the replaced wired headphones from China, the sound in games and videos is strange (as if a little with an echo). Played around in the application, sort of set it up. 4. There is practically no bass, they are not particularly suitable for music. But for Skype and conferences, that's it (I wrote in the merits) 5. The application has, as it were, a quadra sound check, with determining the positions of enemies in shooter games a la CS, I didnโ€™t notice the difference in front or from behind sound is given (once again, I checked it in the application, maybe it works in CS or other network shooters )