All settings are low except textures(ultra), postprocessing(ultra), mesh(ultra), tessellation=16x, Battlefield 1~100fps , Pubg ~100fps, Rainbow6:Siedge~130, Assasin BF-75(on ultra) when lowering the fps settings, it doesn't increase much, only the load on the card drops and it just starts working around 66% -80% of the maximum percentage 80% of the remaining 40-60% xs is loaded in the battle why fps does not grow synchronization is disabled after 290x earth and sky, cold quiet and an increase of 2 on average in some projects and more sensitively in 3Dmark scored with overclocking described above 17600 in FireStrike (normal ) 23000 points for graphics
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