- 1) Visuals. 2) The game's survival mechanics and the challenge they present. Thirdly, new material with engaging quests and tests of skill. 4. Player vs player and cooperative play. Cleave and skill tree are five. 6) Refining the user interface; the game is still fun even without it. Rainbow Six Siege's (R6) agents stood out to me because of their intelligence and the flexibility with which they could adapt to any situation.
- Well, it's the same here as it is in the wild: It's not hard to prescribe regular control and physics when driving a car, but the experience is so unpleasant that I'd rather take a plane or head to the Fast Travel Point (Camp) rather than drive the extra 500 meters. Controlling a car is easier, even in the same Cyberpunk 2077. 2) The fact that many people have abilities that are never used. While some may be considered unnecessary, the vast majority are actually quite useful. 3) Bugs. Bugs. The game was supposed to be out on July 26, 2022, but instead it was delivered to the yard on January 23, 2022. Up until this point, killing Biham has been a breeze; the map occasionally features underground passages, and the frame rate frequently drops to a paltry ten (not to mention the AI enemies, which I refuse to even bring up here; I play at the highest possible level of opponent difficulty and elite tactics). Hook a stone at full speed while driving your car and you'll quickly find yourself higher than Azrael. Etc.