Logitech X52 Flight Control System for Enhanced Optimization Review
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Description of Logitech X52 Flight Control System for Enhanced Optimization
Enhanced Longevity and Pinpoint Accuracy: Logitech X52 Flight Control System
Characteristics
The Logitech X52 Flight Control System is a top-of-the-line gaming accessory designed to provide enhanced longevity and pinpoint accuracy for an immersive flight simulation experience on your PC. Equipped with advanced magnetic sensors, this controller offers non-contact X and Y axis tracking, ensuring precise control over every movement. With its ergonomic design and intuitive layout, the X52 enhances your gaming performance and takes your flight simulations to new heights.
Similar Products
If you're looking for a high-quality flight control system for your PC, the Logitech X52 is in a league of its own. Its advanced magnetic sensors and pinpoint accuracy set it apart from other controllers on the market. While there are other flight control systems available, the X52 stands out due to its superior build quality, reliable performance, and extensive customization options. Whether you're a casual gamer or a serious flight enthusiast, the X52 is the perfect choice to enhance your gaming experience.
Problems Solved
One of the key problems that the Logitech X52 Flight Control System solves is the lack of precision and durability in traditional gaming controllers. With its magnetic, non-contact X and Y axis sensors, the X52 eliminates the need for physical contact, reducing wear and tear over time and ensuring enhanced longevity. Moreover, the pinpoint accuracy provided by these sensors allows for smooth and precise movements, giving you complete control over your aircraft in flight simulation games.
Important Parameters
When it comes to choosing a flight control system, there are several important parameters to consider. The Logitech X52 excels in all of them. Its magnetic sensors provide enhanced longevity and pinpoint accuracy, while its ergonomic design ensures comfort during long gaming sessions. The X52 also offers extensive customization options, allowing you to tailor the controller to your preferences. Additionally, it features a backlighting system for low-light environments, adjustable tension on the joystick, and an integrated throttle for intuitive control.
Travel Use and Benefits
While the Logitech X52 Flight Control System is primarily designed for PC gaming, it can also be a great companion for travel enthusiasts. Whether you're on a long flight or exploring new destinations, the X52 can turn your laptop into a portable flight simulator. With its compact size and easy setup, you can enjoy realistic flight experiences wherever you go. The controller's magnetic sensors ensure accurate control, even in confined spaces. So, whether you're a gaming enthusiast or a frequent traveler, the X52 offers unmatched versatility and entertainment.
Where Can the Logitech X52 be Used?
With its exceptional performance and precision, the Logitech X52 Flight Control System can elevate your gaming experience in various scenarios, from immersive flight simulation games to professional pilot training programs.
Experience the enhanced longevity and pinpoint accuracy of the Logitech X52 Flight Control System and take your gaming adventures to new heights.
Magnetic, non-contact X and Y axis sensors provide enhanced longevity and pinpoint accuracy. Multifunction LCD Display allows you to check all of the programmed commands on your HOTAS before activating them, as well as having a built-in clock for timing your flight plan. 3D Twist with Rudder Lock, essential for simulation control. For those that already have rudder pedals, you can lock off the axis in order to prevent accidental activation. 5-position Grip System: Maintain excellent ergonomic comfort with no need to stretch to reach buttons. 282 Programmable Commands over 3 modes: Have all of the commands in Elite Dangerous or Star Citizen under your fingertips with no need to switch back to your keyboard
- Inexpensive - excellent ergonomics of RUS/RUD - customizable backlight (you can turn it off altogether, which I did) - 2-level trigger (very necessary thing for me) - the presence of a twist (+ for beginners) - design (although controversial, but I think there will be no indifferent) - there are stepped zones of low gas and afterburner at the ORE
- - Known non-linearity - Software (to understand it, it's just a horror) . - when buying, I already had a small backlash on RUS along the Y axis - useless screen
- 1. Mega ergonomic, hands lie like a glove. 2. Very responsive in terms of customization. Almost any on or even an axis can be set to anything. Including pancake slider on the throttle. An amazing thing. The height of the platform is also adjusted under the palm of the RUS, which was pleasantly pleased, because at the maximum size, for example, the thumb did not reach the upper hut. I put it on the third level - perfect. 3. Adjustable backlight and display. Neither one nor the other really carries functional features, but it is done with taste and it is convenient to watch the time on the screen, plus there is a stopwatch. 4. Intuitiveness. The ons (all 23 or more even pieces) are in the most convenient places. After half an hour of flights, each of them was mastered and pressed by the spinal cord, they are so comfortably located. 5. Material. Both devices are made of solid plastic with quite impressive metal inserts and details. I think it will last long enough. 6. Vertical return spring on RUS. One has only to loosen the pressure, the joystick smoothly returns to its original position. There were no false positives from the mechanics in the neutral position. 7. The hardness of the throttle is adjustable, although not very noticeable. There are stoppers in front of the extreme forward and extreme rear positions. Some people don't like it, but I'm , if you want to accelerate - be kind enough to make an effort and feel like a mega-captain. It feels like feedback from servos, but it is achieved elementarily. Which is cool. . I almost forgot. It looks exactly like the photo, so I won't take a picture myself. Comes in an awesome box with good packaging that protects from accidental damage.
- The main disadvantage is probably still fastening to the table. Suction cups do a poor job with this task, constantly unhooking and leaving the throttle to rise. There are, of course, holes for bolts, but not everyone will be ready to drill a table. In general, this is probably the problem of any similar devices, and I don’t even know what will help to solve it. You can slightly smooth out the effect of it by learning how to properly apply force to the handles, then you can avoid bouncing. So it's not all that critical.
- - the presence of not only suction cups, but also holes for bolting (through, recessed, comfortable, 5mm). - Amazingly light, smooth and even RUS (the one that is a regular joystick) due to springs and other subtleties. - The number of buttons and knobs is just awesome. And if you also remember that you can set up 6 (!) Button layouts (3 modes and 3 modes + modifier), and switch between them right in the game without taking your hands off the joystick, it's just fantastic. Remembering, of course, is not easy, but you can hang a spur in front of your eyes somewhere. - When for the first time I gave gas to the throttle, I took my breath away. - Unlike the PRO version, on which there are two knobs and a button under the display on the throttle, this version has just three buttons. And in the elite you can hang actions on them. and on krutilki from the PRO version - as I heard, it is impossible. I hung on them in the elite those panels that are called on the buttons '2', '3' and '4' on the keyboard in the default settings. oh convenient. - height adjustment of the stand for the right hand (the lower trigger is adjusted along with it) - full control customization. Not only can you tune into the buttons themselves in the game, but you can also attach macros imitating the mouse and keyboard to the same buttons (in other modes, if you want). At what macros are direct, i. E. sequences of clicks, etc. - The setup, although complicated, is very convenient when you understand what, where and how. The software from Logitech is very convenient, with the visualization of the pressed buttons on the picture of the joystick, etc. - it is possible to crawl right on the joystick through the file system of the computer in search of files for control settings profiles. But this opportunity takes away one button on the throttle, and I have it under the afterburner. So I don't use it. (If anything, this is disabled through the Windows diagnostic and configuration tools. Perhaps you can somehow reassign it. Haven't tried it) - The backlight is also regulated by the same screw media. At what separately buttons and a small screen. - wildly delivers flip cap "safe" under the thumb.
- - There are not many games where this variety of buttons is required, and where they can be really well configured. In Elite Dangerous, by the way, I checked out such complex (as it seemed before) settings just with this joystick. So cool and custom you can adjust the control settings. - RUD (engine control knob, throttle) is a little tight for my taste, even with the tightness settings turned to the minimum. those. Usually it's fine, but if you have to pull it back and forth for 30 minutes, the hand starts to get tired. This happened to me at TRP when I rode in the elite. - Sometimes it starts to fail. those. in the neutral position turns the ship for me. strongly or slowly. But it seems that this is not a hardware problem, but a software one, i. E. either the computer starts to accept it incorrectly, or the board of the joystick itself starts to screw up, tk. a simple reconnection 1, 2, or 3 times of the USB wire solves this problem. The main thing is to poke it quickly, then the elite picks it up. Sometimes it doesn't work and you have to restart the game. The running Windows diagnostic application also sees these failures, but I only had them in Elite (although I practically did not play other games with it). However, I noticed similar things on my old joystick (it's 13 years old, xs what model), and there may be a problem with the elite. - not very convenient second (left) stick on RUS. It is a little inconvenient to turn it with your thumb, because it is far to stretch. On the PRO version of this problem is not, as I understand it. There the shape of the hat is more correct. But all the other buttons are in amazingly convenient and easily accessible places) - Complex setting. Personally, I don't see this as a particular disadvantage, but I spent several hours until I learned how to twirl them the way I wanted. Knowing that most of the population is more likely to overstrain than move their brains, I will probably attribute it to the shortcomings. Don't buy if you are one of these. Although I can’t even imagine how much easier and more convenient.
- design two huts in RUS 4 buttons on RUS a full-fledged mouse wheel on the throttle (including with the SCM function) mouse simulator on throttle hut and zoom on the throttle second trigger height control yaw axis lock timer on throttle
- too easy RUS hut on the left-top does not work well in intermediate positions two-position trigger on the throttle, the E button is either not clicked, or double-clicked - obviously a cant the twists around E and i are shaking and often the centers of the physical axes do not coincide with the logical ones the mode switch cannot be bound in any way (or I didn’t figure it out) the safety cover on the fire button is just for beauty ENG WITHOUT ORES CANNOT be used
- Many axes and buttons - allows you to assign almost everything to the joystick, even in the most challenging flight simulators. Convenient throttle - all buttons and knobs can be reached without problems.
- - Axis Z (aka twist) - it's better to block this thing, or even seal it tightly and use the twist on the ORE (or even buy pedals). It is very inconvenient to use a twist on this type of handle - the hand gets tired. And the lion's share of RUS backlash falls on this mechanism. - Glitchy USB controller. It uses non-standard approaches to work, so in Windows 8 and 10 and on modern chipsets, amazing adventures with settings and installing drivers await you.
- Value for money, quality and functionality Its simple and understandable "programmer" of modes
- RUS spring too soft "Forgetting" the backlight brightness mode after turning the PC on and off
- The comfortable, adjustable RUS handle, as well as the throttle, is covered with pleasant plastic. On the same Cougar, after 2-3 months of active use, on the RUS and RUD, the paint and coating began to "corrode" in places where the hands were tightly attached (due to sweat). It fully meets the needs - a set of buttons and Hatok, as well as the quality of Hatok - for 6 years everyone is alive. A special plus deserves the presence of a microjoystick on the throttle - a very convenient thing to use for inspection (on the sides). I tried to use both NewView and TrackIR for inspection - all this is pampering. An even and adequate turn of the head in the game, except for the mouse, you will not get anything, and microjoy is just that.
- The main disease of the X-52, and even the X-52PRO is non-linearity, this is when in the settings you move the joystick exactly in a circle, and instead of a circle you see a kind of sublimation of a rhombus and a square. But this problem is also easily treated - it is worth pulling out the magnets and re-gluing them where necessary - everything becomes just super (there is a lot of information on the Internet on the ILushnikov forums). It is also worth noting another weak point - this is the cable connecting the RUS and the RUD to each other. To be honest, it's a mystery to me - why they made it removable. During the game, due to the lack of a "dead" attachment of this cable to the body of the joystick, the contacts are broken, which causes the joystick to decalibrate. Unfortunately - it is treated exclusively by soldering contacts (cable to joy). Well, and another small defect - my buttons on the ORE have died, those (3 pieces) that are responsible for setting the time, etc. I think this is due to the rare use of these buttons :)