Game Development
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4A Engine is a graphics middleware engine that was created for game creation on multiple consoles and high-end PCs.
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Crystal Space is a software development kit providing real-time 3D graphics for applications such as games and virtual reality.
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Xsolla's video game business engine helps game developers and publishers operate more efficiently and sell more games.
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BeamNG aims to bring soft-body physics and soft-body physics model design to the forefront of game physics simulation making available the technology and know-how a wide audience.
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SourceBan helps to instantly ban people from all of the servers which have added into the system.
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Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics. Matali Physics consists of the advanced 3d physics engine Matali Physics Core and other physics-driven modules that all together provide comprehensive simulation of physical phenomena andβ¦
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Kiwi.js is an open source, HTML5, JavaScript game engine that allows 2d canvas and webGL rendering, broad distribution, entity/ component system, multi-touch support, state management, and more.
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Leadwerks is a way to make your own royalty-free 3D games with sound, physics, particles, AI, programming, editor, and graphics.
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Nebula Device is an open source 3D game and visualization engine that is written in C++, scriptable through Tcl/TK, Python and Lua, and supports D3D and OpenGL for rendering and runs under Linux and Windows.
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PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
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Spring engine is a 3D RTS game engine using Lua for scripting game specific code to make the engine customizable from GUI, to unit AI, and pathfinding.
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Defold is the ultimate game engine for web and mobile. It is completely free to use with a developer-friendly license for both personal and commercial use. Defold built from the ground up with a clear focus on performance. Spend time making games, not waiting for builds!
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dim3 is an open source 3D game engine that uses OpenGL for rendering, JavaScript for scripting, XML for data, and SimpleDirectMedia Layer for resolution switching, input, and sound.
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PixelLight is a cross-platform 3D engine and an applciation framework that can be used for creating real-time 3D applicaitons such as games, simulations, and product visualizations.
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Vision Engine is a cross-platform game engine that provides a multi-platform runtime technology suited for all types of games and capable of rendering scenes at smooth frame rates.
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ZenGL is a cross platform game development library written in Pascal, designed to provide functionality for rendering, handling input, sound output, and more.
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Gamesight empowers publishers to build strong communities, engage the right influencers, and effectively measure marketing performance.
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Kythera is an AI middleware that delivers experiences through comprehensive core features including perception, target selection, cover usage, and group coordination.
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SimBionic is a toolset for creating intelligent behaviors for simulations, games, and other interactive systems without programming that specify how people, systems, and other entities respond to user actions and other events.