An example of a game made without huge budgets and hundreds of developers, but with soul and love. The setting of old Japan interspersed with folklore and fantasy elements, nice graphics and solid animations, memorable character design, the feeling of being in a fairy tale. Yes, that's a AAA project, there's nothing tricky here, but for me it's even better. Simple is not always bad. The game does not strain, does not overload with information, does not anger. The change of combat stages and the cultivation of rice does not let you get tired and bored. I have had a very positive impression.
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