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Review on Sony DualSense gamepad, starry blue by Wiktor Jakuta ᠌

Revainrating 3 out of 5

Expectations were not met, average quality.

I don't own a gaming PC or console, but I intend to buy one the following year. In this sense, I selected a gamepad that would work with both a PC and one of the consoles in the future. I'm currently attempting to make the most of the built-in on a Ryzen 7 4700U laptop and an M1-equipped Macbook. I was able to use a gamepad in practically every game I played on Windows using Steam. I was only able to check Tomb Raider on the poppy. It did not function at all in the first two games in the trilogy; I had to use an outdated wired gamepad to play them. Although the tremor is glitchy there, it worked in Shadow of the Tomb Raider, so I had to turn it off. Unfortunately, I don't have anything to compare the capabilities of this controller to yet. I either need to buy a PS5 and the newest games compatible with it, or I need to wait for PC games to be released that support the capabilities of this controller. But it might not occur at all, or even soon. The triangle button, which I frequently hit in Horizon Zero Dawn to pick up goods, started to stick after roughly 100 hours of gameplay (or perhaps less). It suddenly got considerably worse spring and started to become trapped. Up to this point, bearable, but for such money, unacceptable.

Pros
  • It feels good to the touch Type C connection for wireless charging Layout of my sticks as normal The presence of a battery
Cons
  • Even with the vibration off and the backlight brightness set to low, the device discharges after a few evenings of play. a lack of support for MacOS games After 100 hours of play, the triangle button became stuck.