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Review on SN30Pro+ Wireless Controller for Nintendo Switch - Carrying Bag, Bluetooth Gamepads, Remote Joypad Joystick with Dual Vibration, Gyro Axis, Adjustable Turbo - Compatible for Steam, MacOS, PC & Raspberry Pi by Tay Fair

Revainrating 3 out of 5

Decent Switch controller with some caveats

Been using this controller for about a month, mainly on Switch. Quite often I use different controllers (all 1st batch), everything from NES to DS4. Here's what I'm thinking: General overview This controller is basically a 3/4s DS4 controller and a 1/4 SNES controller. The shape, weight, placement, sticks and triggers are roughly the same as the DS4, so if you've ever held one in your hand I already have a pretty good idea of whether or not this controller will be comfortable for you. The shoulder, d-pad and face buttons are as similar to a copy of a SNES controller as you can get from a third party, however there are a few issues: 1.- Because this controller has grips when you hold it if Your index fingers are slightly further away from the shoulder buttons than on the actual SNES controller. You can still squeeze them normally, but it feels uncomfortable. I think this is the part of the design that would benefit from convenience rather than retro appeal: higher buttons closer to the top of the controller, like on the DS4, would work better. 2. I am satisfied. to report that the cross is very good and does not suffer from the typical problems of cheap foreign crosses such as unwanted/lousy diagonals. Tested it in various games with no problems, especially in fighting games I was able to perform special moves without any problems. However, there is one detail: the gate around the cross is large enough to allow the cross to move a little, which sometimes scratches the edge of the gate, which is inconvenient and also causes noise. It's not due to poor quality control, the original SNES controllers and even the mini controllers do the same thing, albeit to varying degrees depending on how often the controller has been used. It doesn't really disrupt the gameplay, but it can take a while to get used to. If it doesn't feel quite right at first, I suggest you wait a week or two for the D-Pad to break before deciding whether or not it'll work for you. Technical Issues 0.- This controller will not wake up your switch. This is a common problem with any third-party controller, so I don't consider it a downside, but it's worth being aware of. 1. Sometimes there is difficulty in pairing with the Switch. I know even Nintendo's own joysticks have this problem, but somehow this controller seems to be worse, in some cases I had to try up to 5 times before it was paired. In most cases, however, a connection is established on the first attempt. 2. I encountered a bug that causes random ghost directions over time. As far as I can tell this must be some kind of rare bug as I can't find any posts about it online. I believe (but have no proof) that this is due to firmware update v3.02. If this happens to you, twist the left stick once to temporarily eliminate the problem (until the next sync), which also means you probably won't even see it if you use the stick a lot. Another option is to go back to version 3.01, which thankfully doesn't differ from the already easy upgrade process. Just download the utility from 8bitdo website. However, you will miss some minor fixes introduced in version 3.02. Various issues that didn't really affect me but deserve a mention. 1. Most of the features of 8bitdo Ultimate Software are very specific. and most people don't need them. The only thing I've tried is the trigger sensitivity. I don't have a problem with the triggers being analog, but I figured if I lowered the sensitivity to its lowest value, it would make the triggers more sensitive than regular buttons. It didn't work, if you press the trigger above the threshold you specified, it registers as multiple presses. After that, I never touched Ultimate Software again. 2. I bought this specifically for Switch but decided to test it on Windows just out of curiosity. The only positive thing I can say is that it was easier to pair than the Switch. In X-Input mode, some games don't recognize triggers, while others work but have a weird default mapping that doesn't happen when you're using a real 360 controller (or something that emulates it well). D-Input worked better, but for some reason most games ignored the D-Pad completely and only worked with the left stick. I think Ultimate Software can take care of some of these issues, or they might be specific to the software I'm testing, but I haven't delved into them much, after all, I already have PC solutions that work just make changes, so I'll make one left a bad impression of the PC. All in all, if you can live with its issues, it's still a decent alternative to the Joycons or Nintendo's expensive Pro with its lackluster D-Pad, but it's a bit overpriced if you ask me. If you have another console besides the Switch I would say the Mayflash Magic-NS adapter is just as good and a lot cheaper. Also, the only benefit of this controller is the ability to elegantly connect directly to the Switch via Bluetooth, without having to have an ugly USB stick sticking out of the dock or a USB-C adapter to carry around when you're using it in desktop mode want to use . But is it worth the extra money? I think it depends on your needs. Oh yeah, and the battery life is pretty good, they claim 20 hours, but I swear I got over it a bit, maybe because I turned off the vibration and didn't use the gyroscope.

Pros
  • Lots of positive emotions
Cons
  • Something is wrong