Accepted in exchange for a Nintendo Switch. It does a poor job. Long loading periods in games (including game menus); the levels themselves are loaded as the player progresses through the game, and they occasionally do not keep up with the activities of the players at all. L.A. Noire, on the other hand, does not have time to load the city while you are driving, which means that you run the risk of crashing into a wall or into an object like a lantern or a npc (which also did not have time to load). In assassin's creed 3, for instance, the game loads the textures as you move through the levels.
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