The wired horipad is my favorite switch controller, but I wanted a different wireless pad since I moved my switch to the bedroom. The price of this controller was amazingly low, especially considering the features (Amiibo support via NFC) and the beautiful design, so I decided to give it a try. And when it arrived, my first impressions were mostly positive. Build quality was solid, and the triggers, face buttons, and analog sticks all felt good. The overall ergonomics of the controller were great - it felt very much like a mix between Switch Pro and PS4 controllers. The d-pad felt a bit finicky and the L and R shoulder buttons were a bit wobbly, but I was willing to withhold judgment until I'd tried the controller in some real games. Unlike some other wireless controllers, the Switch didn't recognize this when connected via USB. However, holding down the home button in the "Rearrange Controllers/Grips" settings page worked fine. I decided to test the controller with Super Castlevania IV (Castlevania Collection), a 8-directional 2D action platformer. It quickly became apparent that the D-Pad wasn't up to par - sliding left often resulted in an up left entry, causing Simon to whip the wrong way and get stuck on the stairs. Also, the right analog stick was too close to the Y button, but that was manageable. I tested the D-Pad with Ultra Street Fighter II, a quarter circle fighting game (etc.). Most of the moves were easy enough to perform, but the top-left and top-right diagonals were erratic and erratic, which compounded my poor D-Pad score. I've switched to analog sticks, which have worked quite well, but I don't like playing Street Fighter with them. I then tried a first-person indie game that uses two analog sticks and triggers as the primary input and had no real complaints. Finally, I tried using it with the Captain Toad Treasure Tracker, but it turned out to be impossible to play with that controller due to grossly buggy motion controls. So it's a great wireless controller (for the price), minus the terrible directional pad (and unresponsive gyroscope). Of course, if the games you're playing don't require much from the d-pad (just menu selection or device/character switching) then this should be fine.