Well, firstly, the combat itself is fire: you quickly understand it, and then you just hone it, as a result turning into a death machine that acts bewitchingly beautiful, lightning fast, deadly. Especially when several types of enemies come at you at once. Add cool art, juicy animation, thanks to which each finishing move looks like a good cinematic, as well as the play of light and shadow. As a result, you yourself catch some kind of zen from traveling around the open world, hunting and clashes.
Secondly, the story about the death and rebirth of Mankind, although not new, is heartfelt and sometimes even poignant (by the way, the game deservedly won various awards for several years in a row, such as The Game Awards, in the nominations "best script", "best game "," the best acting work "(Ashly Burch for the role of Aloy)," the best technology ", etc.). ). In general, Horizon Zero Dawn is the case when you want to go through all the quests to the end. In some places, straight HBO at its best)
Thirdly, the overall level of the game as a whole is good (not without conventions, of course), well, straight, yes, a blockbuster. I abandoned the last assassins, but here is just what you need (yes, there is also a decent parkour here, and in general, in principle, there are some parallels).
Yes, and fourthly, the music in the game is straight ah. Google, for example, Horizon Zero Dawn - On Our Mother's Shoulders, there is just a divine theme at 1:13, and it suddenly played for me in the background when I was in the mountains against the backdrop of a blazing dawn after a tough battle - and then SHE sounded. At that moment, I realized that this is not just a game, but a work of art!