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Review on Red ๐Ÿค  Dead Redemption II by Ada Lipczyska แ Œ

Revainrating 2 out of 5

Its not a good product, its a pity that I spent money on it.

It's beautiful, but not too much, because individually the elements are often miserable already from 15 meters, oversaturated with weather effects and rays so that you can't see ANYTHING through them (but the enemies still shoot.), interactive SCREENSAVER. I spent 13 hours on bugs and errors, and in the epilogue, the campaign stopped loading altogether. I wanted to start a new one, but. you can start a new one only from the menu of the loaded campaign, but it doesn't load, as I wrote. This is VERY impressive, EXTREMELY advertised, EXCLUSIVELY out of the general range of numbers like 300 thousand animations . 800 actors and other things . A COMPLETE FAILURE.

Pros
  • General picture. Alleys and little things in the cities. Smooth transition to cutscenes. Quality of animations and dialogues. Sound. The whole world. The number of animals.
Cons
  • 1) 1000+ cutscenes that CANNOT be missed, even 20-30 second cutscenes in routine missions (10-15 per day) online. Playing since '93, having 170+ hours of RDR2 and review on YouTube, I know what I'm talking about! 2) With wide positioning for any age 18+ and advertising even in the south park, we have gameplay and dialogues for 12+, like in watch dogs and absolutely children's multiplayer with mini-games ala mobile toy. 3) Dozens of different actions on one button. Throw prisoner and reload - R. Mess with it. Take the trail, get off the horse, get on the horse, skin the carcass - E. Oooh enjoy it, friend. They shoot at you, and there is a prisoner next to you? The right button is both a sight and attach a camera to a prisoner for communication. YES show me the developer who came up with this! 4) Each of the above buttons starts a long animation. Seconds, probably up to 7-8, when you remove the skin. And they CANNOT be canceled if you made a mistake. That is, they shoot at you, and you take off your skin instead of getting on a horse and running away. 5) The whole campaign you are looking for loot. THERE IS NO WHERE TO SPEND MONEY. The weapon does not need to be cleaned, it does not wedge and does not break. Despite the different temperatures, you can walk in the same clothes. Guns give FREEHALYAVA in the campaign and they lie ON EVERY corpse, the game is played on the starting horse EASILY. All we can buy is a cannon engraving that you can't even see. 6) The game has fishing, hunting and collecting dozens of stuff. all for the sake of money, but. money is not needed. And super elaborate hunting with patterns of animal behavior, etc. etc. boils down to "riding a horse with a rifle and shooting tons of any animals at point-blank range." 8) When trying to create an effect of the weightiness of the actions of the GG, the value of human life and karmic choice, the game calls for helping oncoming people, but every second mission is to shoot 50 people with a machine gun, as in Vice City WITHOUT consequences. 9) everything is ABSOLUTELY linear. One script game. Online, even if you climb on the roof, the delivery mission will not count. 10) 1001 bug, crash and error.