Even though I already own a PS4 Pro and an Xbox One, I decided to get this gaming system. Purchased exclusively for usage on the go. There was no such thing even on PS3, and it just took me one time to connect the Switch in stationary mode to see the dashboard at 720p on my 4K. I've never been much of a Nintendo fan, and getting a Switch didn't make me one. The system does include a few exclusive games, but their target demographic is very specific. Only The Legend of Zelda: Breath of the Wild made it in, and it deserves to be there. There is a severe lack of AAA projects across all platforms, and the few that do exist are mostly just re-releases. The console is well behind the market as a whole. Only YouTube—a reimplementation of an older app for Android TV—has been included to the Switch's operating system, and it can only be used to start games. There is no web browser, and even if there were, it would be in a muted form for hotspot authentication. Even linking AirPods is impossible. After beating Zelda, I found myself with nothing else to do with the system and it has been collecting dust ever since. Nintendo's stance goes against the grain of the 2022 economy. AAA games consistently cost $60, but $20-30 can be paid in silence for indie titles that are free or much cheaper on other consoles. It turns out that Switch is a "console of one game," meaning that no other games or accessories can be used with it and the only thing you can do with it is play that one game. This is a huge step forward for Nintendo systems, but for casual players it's just a novelty that won't hold their interest for more than a few evenings. Maybe by the time this console dies, a new Zelda will be released, and I'll give it another shot.