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Review on JOGL by James Gregg

Revainrating 4 out of 5

Very good tool to create graphics with good performance

The best thing about jogl, it's easy use. You can create your own rendering pipeline easily without having to rely on other third party libraries. It also has really nice documentation with tutorials for both beginners & advanced users. I would recommend this library if you are developing game projects using java language as well as need good performance. Easy integration because of its open source nature. We used this tool while working on our project called "Jangarh". We used this API mainly to render static images like trees & plants etc. This was helpful in creating realistic looking images as per user requirement. Also we were able to integrate multiple instances into one scene which provided us better control over how objects behave (like moving around freely or not). In my experience most people don't know what they want so it's easier to start with basic examples that they can then customize later on. If anyone wants to learn something new by themselves there are.

img 1 attached to JOGL review by James Gregg

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Pros
  • Jogamp is Open Source.
  • Great Documentation
  • Good Tutorials available online at jogamps website
Cons
  • Not much community support compared when comparing Java3D