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COLMAP Review

3

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Very good

Revainrating 4.5 out of 5  
Rating 
4.3
CAD and PLM, Photogrammetry

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Description of COLMAP

COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. It offers a wide range of features for reconstruction of ordered and unordered image collections. The software is licensed under the new BSD license.

Reviews

Global ratings 3
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Type of review

Revainrating 4 out of 5

One stop shop for SFMs and Mvs: COLMAP

I like that it allows you to make custom scripts, as well as import/export files in various formats - which can be useful if working between multiple computers or clients! Sometimes there are problems importing certain types of images into some other programs; this tends to happen when using older versions of Adobe products. When doing research about different approaches to SfM & MVS pipelines, Colmap was one of many tools used by researchers at UCLan who were looking further back than just…

Pros
  • Easy exporting options
  • Customisation via script (Python)
  • Flexibility with filetypes for imports e g
  • Ease sharing model geometries among team members without issues etc
Cons
  • Lack support outside UK / Europe

Revainrating 5 out of 5

A good option for creating high-quality computer graphics

I used this tool to build 3D models from camera images. 3D models are very useful in many industrial applications such as manufacturing, engineering and design. The tool runs well on a normal PC even without any graphic card. As it is open source, it can be easily updated if needed. I have not encountered any issues while using the software. If you want a quick way to create 3D models from camera images then use this tool. You will get what you need in no time along with quality results. We…

Revainrating 4 out of 5

Great for creating realistic looking objects and environments

I like that it can be used to create 3D models from photos or videos taken in real life, which gives you more control over your model than using other programs such as Meshmixer etc., where there's no way around having someone else do all this work manually by hand! Also i love how easy colmap makes mapping out scenes compared mesh mixers map making process - its just so much easier!! Nothing really at first glance but if anyone has any questions about certain things please feel free ask me…