- The dull level of graphics on PS5 and the lack of a PS5 version as such (at the time of writing). Forced to play the PS4 variant.
- Bugs, lags, crashes, gaps in textures, fatal glitches with the scripts needed to complete the task, broken animations, and more. The game came out raw - that's a fact. And the players now are just testers who test the product for themselves by paying for it.
- Some congestion of interfaces, menu confusion
- With the ability to modernize, create, upgrade, develop, improve, etc., as well as with the number of items, it can even go too far - there are too many, you start to get confused in everything, a lot is repeated and it is not clear why it is needed at all
- The open world does not seem alive, the city is more of a beautiful cardboard decor than a living organism. In GTA 5, almost eight years ago, the world was more alive, in Cyberpunk 2077, you want to use fast moving around the map more often. Car trips are boring, transport physics is clumsy.
- Stupid opponents. Although, perhaps, these are also bugs and lags. Their actions often defy even the slightest logic. In stealth mode, they can spot you through the wall or look from the back of your head, and in combat mode, they can sit behind cover and let you come up to shoot at close range. Due to glitches, it sometimes becomes simply impossible to pass the game on stealth, you have to stupidly clear the entire location, as in a fence shooter.
- Gunfights in general are not very fun. He hid behind the box, got out, bang-bang, went on. If you play the game using the scorched earth method, then it will also quickly get bored.
- First person view (subjectively, I'm just not a fan of first person view)