🎮 Xbox One Devil May Cry 5 - Enhancing Your Gaming Experience! Review
5
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Very good
Media
Description of 🎮 Xbox One Devil May Cry 5 - Enhancing Your Gaming Experience!
- 3 characters, many innovations that change the gameplay, graphics, Nero's hands, Dante's gloves.
- Gray-purple locations are really quite monotonous. Half of the monsters (if not more) were taken from part 4. Dante's movements with the sword have changed a bit, which takes some getting used to. Overestimated difficulty of the last boss, but maybe it's just my hands are crooked.
- New gameplay for Dante. Gameplay-wise, he did not change much in parts, with the exception of 3, where the assortment of weapons was very large, in this part he received: a new form of the devil, a new rebel, weapons that do not repeat the previous parts (motorcycle), as well as new glove mechanics. New gameplay for Nero. Nero got a lot more interesting, changing his hands brings very interesting fighting styles to the game, in part 4 playing for Nero was not so interesting because of his narrow arsenal, but in part 5 it went to a new level. New to the series gameplay for V. V brings a completely new gameplay to the series, it cancels the canon battle and forces the player to fight in non-contact combat, although it is not and not as difficult as expected and it is very easy to get SSS on it, but it is a new and interesting experience for series
- Wanted extra. mission in hell from the finale, since the situation went very far, but they didn’t give enough to feel it, I also think that the ending ended too happily and even though the series needed to reveal the theme of the family, but not so much that the plot is built on it
- Combat system Game difficulty Echoes of the past
- Extremely bad, I would say monotonous level design Too weak plot, which, as it were, in the canons of Dimon, but not at all the same.