- Levels are undoubtedly the game's strongest feature. Although they have been improved over the original components, they are essentially unaltered, which is a positive thing. Every level is unique, featuring a different location, chips, jokes, and mysteries. At the same time, the level design requires you to ride in a different manner on each level, and although this is fantastic and feels new, it also completely eliminates the game's sense of boredom.
- A lot of content is available. You actually go through two games, and there are hundreds of challenges throughout (ranging from simple ones like "kickflip from that school table to the ramp" to more difficult ones like "score 10,000,000 points in a few minutes"). There are hidden places, characters, and Easter eggs.
- Splitscreen and online mode. It's exciting to drive other players around skate parks (there is even Red Square with the Mausoleum), and there is internet play, which is generally live and functional, but I only played it for a few hours at most. I won't pass judgment too harshly because I still love the single.
For two, the format of "Who will score more points?" in the Graffiti, Catch-up, and regular modes as entertaining as previously.
I find it challenging to critique this game. In games, there is frequently something to criticize, but in this instance, the boys genuinely tried. If you drag it by the ears, you can highlight a few instances in the network game: on the PS4, the fps drops to 30 in split-screen and online, and it could be worthwhile to update the online with some new modes, but that is all there is to it. ordinary solitary.