
I use this device for live streaming and recording games on consoles: NES, SNES, Wii, PS2. It should also work with other consoles with a resolution of 480 or lower: N64, Gamecube, Xbox, all Sega and other systems from the 90's. Some similar shape capture devices have problems with the native resolution of 240 or 224 on 8-bit and 16-bit systems. The device is extremely easy to install and works directly with various video recording programs. Much faster and easier compared to cheaper USB cap devices. For streaming and recording, GV-USB2 directly uses Open Broadcaster Software (OBS, a free and supported streaming and recording software package) as the video capture device. Many capture devices require recording with another video recorder such as Amarec or VirtualDub and capturing the display of these running windows with OBS for streaming. This consumes more CPU, desktop space and time. Some capture devices even require you to use their legacy firmware. The video recording quality is very good for an analogue recording device. S-Video recording improves color fidelity. Image settings can be easily adjusted in the recording software. It shoots at 29.97 and 59.94 fps. The only resolutions I've ever used in retro games were 720x480 and 704x480. It also has support for 576 as well as SECAM etc. The best settings I've found for recording NES/SNES to OBS, are: 29.97 fps, 704 x 480, deinterlaced with Yadif2x (Low Motion in the device properties). This effectively creates a game capture at 59.94 frames per second. Not bad for $40.

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