By the way, the second part is lame from the same problems. At the very beginning, you can fall into the texture, catch a freeze, etc., although I played on xbox one With its pros: -One of the few decent level indie games. It can be seen, of course, that only 5 people did it, but there is progress. Excellent style and visual, audio series -Sometimes the game was held in "hedgehogs", but most often I was not afraid, even with headphones Different cons: - Terrible optimization. Smartphone-level graphics require decent hardware, my 2gb video card pulled it at low settings 720p somehow (people also complained about not launching, black screen, etc.) -Incomprehensible chromatic aberrations around objects, either they made such a mode for playing Vr and 3d, or just a flaw. - Lots of bugs -The delusional plot was tied from patches. Apparently, the screenwriter-designer first came up with images: "an edifying adult viciously watches the child", "eye", "raincoat", and then began to impose some inappropriate little things. Scarecrows are based on one trigger - a small child against huge creatures. -Like the locations change, but in fact the developers just swapped boards and boxes. Who in the world of huge creatures could even place small boxes, barrels, buttons, hatchets along the way? -Bad gamepad controls she is far from inside