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Review on Enhance your VR Experience with the Wireless HTC Vive Adapter for Vive Pro/Cosmos Series - Connect to PC Wirelessly! by Kyle Fritz

Revainrating 2 out of 5

Great - if it works.

I use a wireless adapter with Vive Pro 2. I had a Vive wireless adapter on my original Vive in late 2018 and it was great at the time, but now I'm having the same issues as before. then. The main problem that still persists is the shaky graphics that made me dizzy a week earlier. When the 90 frame rate drops to half the 45 frame rate, there's a lot of jitter - it shows an old frame, then a new one, and then an old one again. It's like trying to broadcast live video when the quality of service fails miserably. This is still common with the Vive Pro 2 and is amplified by the ultra-high resolution. Back then I had a 970 on an old Vive and now I have a 3070 on a Vive Pro 2. Another old issue, although expected, is the line-of-sight antenna. If your hand gets in the way of the horns and antenna, the graphics will become blocky. Little problem. The horns are getting hot, and I mean REALLY hot. I was playing in a kind of hot and humid room, but the horns turned it into a localized oven. It seems hotter this time, but I think it's always been hot gear. With the Vive Pro 2, you lose out on ultra-high resolutions and refresh rate options. Only 90Hz and maximum resolution 3672x1836. On the cable you can stuff 4896 x 2448 at 120 Hz. Of course you can punch the resolution in SteamVR. Maybe I'm seeing something, but the high-contrast edges don't seem quite right on WiFi. i ignored it Unfortunately, the extra cash for the wireless adapter limits all of the Vive Pro 2's hot new features. You might as well get stuck at the Cosmos Elite (hah, right). The problems with the Vive are new and only slightly related. Chaser 3.0. When one of them loses contact with Tracker 3.0, everyone gets sort of confused and forgets who went where. Although valve index controllers always take precedence over the left and right hands, sometimes the Tracker 3.0 becomes a hand and the index controller becomes a tracker. This is not a WIRELESS specific issue, but the issue is more common due to wireless connection errors. What was really pissing me off now was the constant disappearances. Whether it's a wireless connection issue, battery drain, or a software connection error. The battery problem is easily solved by buying a QC3.0 battery and the WiFi connection can be improved with better antenna placement, but the software doesn't even give me a chance. Online searches only turn up people with the same problem with dead end results. Change the PCIe port, restart the computer, reinstall the device, loop, and so on. I gave up after 6 reboots and waited a total of over an hour to look at 'Initialize'. But when it REALLY works, shooters are twice as much fun. You can crouch and bend without worrying about stepping on the cable, you can rotate your body instead of using sticks, it's so fluid. No need to worry about tripping or head pulling. Divine. Board games are about the same as wired games, unless you're a dancer or some other high-energy movement. I HAD a Vive Cosmos Elite (HMD) but didn't use a WiFi adapter for it. I believe there are parts in the box that need to be attached properly. Just enough in the box to run the Vive Pro 2. There's a lot of cushioning in there. I don't think there are enough parts in the box to run the original Vive as I didn't notice the short HDMI cable or DC power cable that was in the box when I bought the wireless in 2018. If you have an old Vive, wireless probably won't have as many issues as I did with the Vive Pro 2. Just remember to buy cables. The cable is quite fiddly, but troubleshooting before, during, and after each gaming session is the worst part. 3 years later nothing has changed.

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