- The best that tactical RPGs have to offer at the moment. The best game in the history of the series and an absolute must-have for fans of the genre. The game is designed for 3 or more playthroughs and offers over 80 hours of content in the storyline alone. In addition, there are also mini-games, elements of the development of relations both between the main character and other characters, and among the characters. Incredible music, varied gameplay and interesting characters make this game one of the best purchases on the switch.
- I have more complaints about the non-combat part of the game. The monastery has a lot of activities, merchants, characters to talk to, it doesn't feel empty at all, but there is a big problem. Almost all the actions that the player performs in his free time are just a set of the same phrases from me. The game allows you to enter the open world 3-4 times a month, then only the first exit gives something new. If we compare, for example, with the fourth Person, then the world here does not feel so big. There is no feeling that your choice means anything, there is no feeling of choice as such, because the main character always has time for everything. This is especially felt at the end of the page, when the main character already has a lot of action points, and during repeated pages. Oh, and the graphics in places. First of all, this applies to backgrounds during dialogues and some elements of clothing.