- - Ease of usage, fits snugly in the palm; everything feels good when touched or clicked; - USB-C for connection to a console, PC, or other device for charging (with a branded battery or an equal comparable); - Power source(s) (can use standard AA batteries or insert a rechargeable battery of your choice, depending on the model); Bluetooth or hardwired connectivity that is reliable; - It has a trendy look, and it's a beautiful thing without any frills or embellishments that don't add anything to the design.
- Vibration is basic and does not function in many PC games; in those games where it does, only motors in the handles are involved; and motors in the triggers are never employed. The price is high, of course, compared to DualSanse, and the design is quite simple; only 2 batteries are provided and nothing else. - Nothing can be changed in the PC's settings, nothing can be altered in the proprietary software, and the handles' vibration cannot be reassigned to triggers or anything similar. - Not happy that a month in, the box started making creaking noises in my hands, that the button in the dark wants to burn out my eyes, and that I can't turn it off in the preferences. No g-sensor! How interesting! Oh no, it works in DualSanse but not here. The year is still 202, and now even headphones have accelerometers built in. While it's true that the vast majority of PC games probably wouldn't benefit from it, many other projects and emulators certainly would! While older Bluetooth headsets were unable to switch between many devices at once, modern headphones often feature this capability, making it possible to seamlessly move between your computer, gaming console, and mobile device without having to reset or power down any of them. The gamepad's 3.5 mm headphone jack must be used for any audio playback. However, this jack is only useful for PCs and mobile phones when the gamepad is connected to the computer via USB; when the gamepad is connected via Bluetooth, the sound is played through the speakers of the computer or phone, negating the need for headphones.
- It works well, I hope it doesn't die in six months.
- The buttons obviously somehow do not work that way, because the native gamepad that came with the console works better. The buttons are pressed very loudly, louder than usual. The main power button right out of the box was already unevenly pressed, one edge goes deeper than the other.
- Ease of connection, convenient form factor, "share" button appeared (finally), pleasant vibration
- When I first connected to Windows 11, there were some problems with the drivers, I'm not sure if they appeared due to previous gamepads (mb conflicted), but there were frequent connection drops, sometimes it turned off right during the game. Complete removal and installation on a clean one helped (not an official dongle was used for connection, but a bluetooth whistle)
- High-quality assembly, convenient form factor, long battery life and excellent wireless connection quality.
- Work on batteries and the absence of a wire in the kit, but this is not critical: I will describe it in the comments.
- In terms of price-quality ratio for playing on Windows, it is still an excellent option. If you do not throw or step on it, it will last a long time.
- Every year the plastic looks more and more cheap and flimsy, the buttons click loudly, the sticks knock.