It incorporates Egret's demonstrated work process into the impeding interface layer, with the goal that all HTML5 games can enter the world's first completely hindering improvement suite. Moreover, this interface system can be extended not exclusively to help the Greek public chain, yet additionally to help Ethereum, EOS and other public chains later on. The work process incorporates in excess of 10 items and arrives at in excess of 200,000 makers around the world. What's more, the substance given by this work process included 1 billion versatile terminals.