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Review on Logitech G Saitek X56 H.O.T.A.S. Kit Black by Jnis Hermanis ᠌

Revainrating 3 out of 5

Not quite what I wanted, but mostly okay.

However, there are a few more remarks that should not be construed as errors. * The illumination that surrounds the buttons and controls on the joystick only comes in one color (meaning that it is not feasible, even hypothetically, to make a particular button light in multiple colors depending on the position of the chassis, for example), and this color cannot be altered using any of the available application programming interfaces (APIs). Because of this, the illumination is absolutely pointless; all it does is produce a "wow" look, but nothing else. Although it is graduated from 0 to 100 (intended to help visualize the current axis position), the bar that is attached to the body and travels in conjunction with the throttle is offset from the edge of the "window" through which it is seen. It was necessary for me to make a mark on the body with a white marker, and you must read the position in relation to that mark. In addition, this particular strip is not highlighted, despite the fact that its significance would far outweigh that of the rest of the ostentatious lighting taken as a whole. The verdict is that there is absolutely nothing else out there that can compete with this item in terms of the number of axles. And I would like to because everything else that is done is carried out in a revolting manner.

Pros
  • (I will duplicate my evaluation from the Saitek X-56, because the plus and minus are the same thing - I already bought under the Logitech brand, and the quality is comparable to that of the Saitek) The primary reason E:D was the driving force for the purchase of the HOTAS was so that it could be used in space simulations. In relation to this dignity, the following, listed in decreasing order of their respective subjective importance: * Many axes. No, there are a TON of axles. Two analog ministicks and five switches with four positions each are included. This can't be found anywhere else! * Controls that have ergonomics that have been adequately considered; they are positioned so that they are easy to reach and lie beneath the user's fingers. Adjustability of the amount of effort required to move the ore. * A joystick and throttle made of pleasant materials, as well as the tactile response of "switches" depending on the throttle. while flying a fighter, you remove friction; while flying a 777, you twist the friction to the maximum so that you can't pull the handle more often than the thrust actually changes. In general, I could not believe that such a thing exists and that someone needs it. However, in practice, it is quite useful (flying a fighter, you remove friction; flying a 777, you twist the friction to the maximum). * Hardware switch for macro groups; there are three "modes," and you can configure your own macros for each of them. The switch is located on the side of the case.
Cons
  • The build quality is the first, most significant, and almost the only disadvantage of the product. The joystick has a backlash and a creaking sound. A pompous system with replaceable springs for regulating the force, a Hall sensor, and everything else like that, but in reality there is a significant amount of backlash in the middle position of the joystick. At the seam, the "halves" that make up the ore do not converge with each other in any way. This does not cause any issues (the material is soft enough that it does not scrape the palm), but it is just unpleasant - it would seem that the brand is obligated to do such things a little better than terry Chinese from the store that sells toys for $500. The joystick began to malfunction in stages quite quickly. First, the button located at the bottom of the joystick broke, and then the backlight went out. I could explain this away as a coincidence (after all, weddings aren't planned), but everyone claims that the X56 has consistent issues with the quality of its construction. It feels like some of the buttons and switches were constructed incorrectly since they are difficult to press. There is yet another disadvantage, and that is the low standard of the software. It would appear that one and a half pupils were responsible for weakening him in the knee. The user interface itself is drawn in an unprofessional and twisted manner. They were so focused on finding whistles that they neglected to remember to put anything else. In addition to the user interface, you are unable to configure curves and dead zones for analog ministicks, for example. It is feasible for the main axis, and it is also conceivable for two knobs to be placed at the base of the ore (although doing so would be completely pointless), but it is not possible for ministicks. You seem to be wondering what exactly got in the way. * You are able to build distinct profiles with macros (for each game), but there is no mechanism in place to automatically switch between profiles when the game is launched. Same question.