Overall it works well with Google Cardboard/VR apps on my iPhone 6.Pro: (1) Works with 4.7-6.0 inch phones( 2) ) No super scaling so you still have a 3D effect with less pixelation. Cons: (1) Oops! My nose. It was definitely designed by someone with a much flatter nose than me. I will add some extra padding. (2) Plastic lenses refract light and create a kind of "halo" that you won't see with glass lenses. It helps to lower the brightness of the phone. (3) The black plastic inside reflects the light on the sides. (4) It would be nice if spacers were included to raise the phone higher. My iPhone 6 sits a little low, so I plan to add extra padding to make the view more central. (5) It would be nice if the headset had a built-in magnet, like other Google Cardboard products, to interact with the phone.
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