Header banner
Revain logoHome Page
Ada Adamek ᠌ photo
1 Level
171 Review
0 Karma

Review on PlayStation 5 Demon's Souls by Ada Adamek ᠌

Revainrating 3 out of 5

Expectations were not met, average quality.

The game attracts with a well-developed atmosphere of a dark medieval fantasy, a variety of initial classes for the player and an impressive arsenal of melee weapons and armor. The charm disappears around the middle of the first location, when the understanding comes: the only goal of the game is to kill the player in any way and there are a great many ways. You will be beaten, cut, pierced, trampled, gnawed, poisoned, cursed, infected, frozen, burned, strangled, pushed off all kinds of bridges and ledges. There are more traps in this game than enemies, and every time you die, you will start the level all over again, all traps will be restored, and the killed enemies will be resurrected in their positions. Demonic Souls is not a game to start with in the Souls series, and certainly not the first game to play on a brand new PS5. The essence of the passage of the game is based on the constant knocking out of the same opponents of souls, certain items, pumping the character and his ammunition / skills in order to go a few steps deep into the next level. In the common people, this is called "grind" and the player must do this all the time. As soon as you die, you immediately lose all the collected souls (local money) and the body. In the form of a phantom with half health, you must follow the already learned route to the place of your sudden death in order to collect your souls. If you stumble or miss a stab in the back, you die again and your souls are reset to zero, all over again. Passed levels will have to be replayed hundreds of times. for example, healers fall from enemies only in the first "world", sharpening for weapons in the second, and antidote - in the third. You can’t just fill the shower and buy everything at once in one place. There are several merchants in the game, they travel with the player along the story deep into the locations, and for some of them you will have to run far and tediously. At the same time, the enemies are completely stupid, but they take by number, or by specifics - some poison, others do not take fire, etc. Tiring wildly!

Pros
  • Graphics, beautifully detailed picture
Cons
  • The logic of building the gameplay, monotony.