Because I take a lot of images and movies of my family, the most important feature of a smartphone for me is a screen, followed closely by a camera that is of the greatest possible quality. For this reason, I almost always go with a flagship device from Samsung. Were S5, S7, S9 +, and S10 + (he is currently practicing with his wife). When it comes to the quality of the camera, I found that other manufacturers' phones did not deliver the same level as the Samsung S-series does (especially in terms of color reproduction). This time around, the budget was between 35,000 and 40,000, and it allowed for either the already extremely obsolete but still good S9+ or S20fe camera to be purchased. After going over all of the evaluations, I came to the conclusion that the most recent one would cost 39.000. Consequently, point by point: 1. Camera. In this regard, there is no room for disappointment! We specifically compared it with my wife's S10 Plus, and we found that the quality of the photo on the larger main sensor (1.8 microns vs. 1.4 pixels) is significantly higher (the photos were uploaded to a computer, and they appeared on an excellent monitor). I was very happy with how the night filming turned out because this is where the advantages really stood up. It is essential for us that it is able to analyze the features of children's faces more effectively and appropriately transmit gradations of tone. The video is also a treat to watch, with outstanding stability; but, the sound recording is significantly superior. 2. Screen. Disappointed. Even though it is an AMOLED display, after the S10+ the colors become more vibrant. Even when compared to the previous generation of the S7, it falls short. A50 level. 3. SoC. Previously, I had a healthy amount of skepticism regarding criticism leveled at Exynos CPUs. As the owner of Exynos flagships, I had never had any issues in top games (apart from the fact that the case was warm), and I always played at the highest possible settings. However, everything turned out to be significantly worse this time: currently, when the battery temperature reaches 40 degrees, the phone's GPU frequency lowers by 2.5 times (this was tested using the benchmark). Additionally, the screen may be dimmed down to a brightness of fifty percent! And the temperature of the device hits exactly 40 degrees after only four minutes of playing the game. Why are there games when even the most basic installation of an application can result in a dimming of the screen? I have no idea why, in addition to throttling, reducing the brightness is an option, as this causes issues even when the device is being used for its intended purpose. It should come as no surprise that the device is not suited for playing demanding games (to reiterate, Samsung's prior flagships did not experience any issues of this nature).
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