It is clear that the developers put a lot of effort into the project. When you sit down to play for an hour, there are instances when you peek at the clock and realize that seven hours have passed and you are still not weary. It seems like no time has passed at all while you're playing the game, which is, in my opinion, the most important indicator of a toy's overall quality. Pros: A vast, open environment set in the Wild West that is populated by cowboys, gangs, lawmen, and civilians who are all out to make as much money as they can and want you to help them solve their problems. The sceneries are unmatched, and every location has been meticulously planned out, down to the temperature patterns, the house designs, and the people that live in them. Over 300 different kinds of plants and animals can be found inside this expansive hunting and gathering area. Wild animals exhibit aggressive and predictable behaviors, such as cougars ambushing passing cowboys, wolves smelling blood and expertly following the trail, surrounding prey, and vultures quickly finding carrion. Herbivores and birds, on the other hand, are shy and cautious. But horses are an entirely different kettle of fish. This is your devoted companion and pet, and as such, it need constant care and attention in the form of brushing, adoration, encouragement, treatment, cleaning, and feeding. There are no restrictions on your movement, other than those imposed by the natural environment. The world and all of its inhabitants, in addition to the main character and his horse, as well as the physics, are all very well done. In addition to the primary division of the narrative firm, there are other subsidiary divisions to cater to a variety of preferences. The map is broken up into states, and if a reward is announced for you in one, you can run away to another state to avoid being found. Fines for less significant offenses can be paid at the post office, but you'll need to put up your own money for more serious offenses. Having certain negative aspects There were certain artifacts with static items in the texture, similar to those found in GTA, in which the characters could become trapped, however there were not very many of them. There are jambs in the gameplay of scenarios of secondary branches, but this is not critical when compared to the general background (for example, "Help the girl from the salon" - threw the corpse on the horse during the task, and he hung on it like a deer skin, which means that it cannot be thrown off / "Headhunter" in pursuit of the "healer" the horse constantly strives to jump into a log on the shore, etc.). Expensive, but well worth the money spent.