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Review on 🎢 External USB Sound Card - CREATIVE Sound BlasterX G6 by Mateusz Strach ᠌

Revainrating 4 out of 5

I recommend to buy, the product is of high quality.

I combine its use with that of a Beyerdynamic DT 770 Pro 80-Ohm headphone. Purchased for the purposes of playing video games and listening to music. I connected as many pairs of headphones as I could, including the Koss Spark, the Arctis 3, the NoName AliExpress headphones edition:, and the JBL Tune. While listening with inexpensive headphones, the impact of SBX profiles on the overall sound stage is felt to a greater degree. Many advantages: Purchased for the purpose of playing video games and entertaining oneself. You are able to recognize the benefits of having a sound card that is equipped with a reliable playback device. 1) Flexibility in travel. It works great with my Playstation, as well as my Mac and PC. 2) (Subjectively) The sound quality and positioning were not as good as they are with my new headset compared to my old headset (Steelseries Arctis Pro), which used an external DAC (Gamedac). The audio scene expands, and it appears like some new sounds that were not present previously have been added to it. 3) I thought that the audio quality in PS5 was excellent. There is currently no way to put the much-touted Sony 3D Audio through its paces for testing. 4) Volume reserve (best not to test:)) Its cons: 1) Price 2) It is possible for it to overheat if you listen to music for an extended period of time in direct mode, which is the mode without any software sound processing. 3) A volume knob that does not clip and provides no indication of the current volume level. There is a built-in indicator in the PC operating system, however the Mac operating system does not require this. The Playstation has absolutely no display whatsoever. 4) A USB cable of a shorter length is included. I would prefer TypeC. 5) On Mac OS Big Sur, there are times when sound is not present. It really depends on the situation. After investigating the options, I discovered that it was possible to coerce the application into configuring the audio device.

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