Fans of a team can only interact with the team by buying tickets to the games, or merchandise such as jerseys. It is not possible for them to have a say in the strategic choices to be made, for example. The idea behind Chiliz is interesting and allows sports teams to monetize their fanbase, while at the same time allowing the fanbase to have a small influence on the decisions made by those in charge.
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Currently, the project only works with football teams. As this is the most popular sport and the teams chosen are among the most important in the European championships, we can only agree that this is the best place to start. Eventually, many more teams will have to join the platform, as well as new sports. It is even planned that e-sport teams will also be able to join Socios.
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However, it should be borne in mind that this project will take some time to become known. As we have seen above in the distribution of tokens, the CHZs blocked to publicize the project will only be unblocked at 7.7% every 3 months for a year and a half, or 46.2% at the end of this period. Thereafter, they will be released at the same rate but every 6 months, which means that it will take a total of more than 4.5 years for all the project's tokens to be in circulation.
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