These dice do not follow standard number placement. For a standard die, the sum of the opposite sides must equal the total number of sides +1. For example, a 6-sided die (aka "d6") has 1 versus 6, 2 versus 5, etc. The sum of opposite sides in d6 is always 7. The same is true for d10, d12, and d20. The opposite of 20 should be 1. Of course, this doesn't change the likelihood of any numbers being drawn, but as a seasoned D&D player, I've become very familiar with the standard dice, and the arrangement of the numbers on them seems unfamiliar. Any long-time D&D player knows how slowly d20 rolls from 20 to 2, but in this case 20 borders 19, 12, and 10. That's not a problem for most. The dice are fun, a good size, soft enough to throw at your friends, and the arrangement of the numbers doesn't affect the likelihood of the values being rolled (although the creases in the foam can); But a word of warning to D&D players: if you think your DM will have a problem with non-standard numbers (19 next to 20!), you can't play them.
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