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Bangkok
1 Level
124 Review
201 Karma

Review on πŸ“± Samsung Gear VR (2015) - Note 5, GS6s (US Version w/ Warranty - Discontinued) by A Phichet Seedok ᠌

Revainrating 3 out of 5

Not exactly the product I wanted, price and quality don't match.

I bought glass for s7 edge and Gear VR SM-R323N glasses. glass stuck to the phone, thoroughly cleaning all surfaces. there are barely noticeable dots on the glass, like a notebook in a cage. when using a phone with glass, clicks are heard, as if the glass did not fit tightly on the screen. but, taking into account the fact that the glass is not glued like a protective film and it is attached to the phone with only the upper and lower parts glued - it cannot be otherwise when using a helmet with a phone with glass, the picture looks somewhat blurry, out of focus. the resolution is extremely low in native Oculus software. what surprised me - there are no software settings to change the resolution, depth, brightness, etc. I changed the focus: I turned it all the way to the stop, but I still couldn’t get rid of the blurriness completely. all glasses were carefully wiped with a special liquid, although they were clean anyway - the device was new. glass points are visible only on bright white backgrounds, barely. I don’t know if this is a marriage of a helmet or this is how the manufacturer intended to release a device with a picture resolution from the 90s in 2022 . Once upon a time, I had a GeForce 2 video card with 3D glasses, which I used along with a CRT monitor with a resolution of 800 * 600, while 3D was launched with a resolution of no more than 480 * 320. the sensations from this helmet are about the same, just nostalgia.

Pros
  • full effect of presence in the virtual world. head rotation in any direction is monitored, as if you are not here. pleased with 360-degree videos from Victory Day
Cons
  • - very low resolution in 3D, not only in 360-degree videos, but also in the virtual room. with 360-degree video clips, it’s clear: 6 cameras for 4k resolution, returns a resolution of only 640 * 480, you can’t shoot anymore. But could a virtual room be made in a resolution of 1280 * 720 for 2 eyes? - blurry picture, failed to adjust focus, although, most likely, this is just a consequence of low resolution