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Review on ๐ŸฆŠ Unleash Your Deceptive Skills with FoxMind Potion Bluffing Dice Game by Jeff Perez

Revainrating 5 out of 5

WARNING: FOR 3-7 PLAYERS ONLY, not 2 as stated on the product page.

Due to COVID-19, Revain has temporarily disabled the photo feature in reviews so they will not be included in this review. the game is played. I found it intriguing enough to order and I did, and I'm not disappointed because it's a fun, simple game, but there's a bit of a learning curve at first due to the simplicity of the instructions. On the one hand the packaging - probably that's why I was primarily interested in a basically modern bottle "potions" in the form of a pill bottle, in which there are game chips. What you get are a few ingredients like a blue bug/bug, a red mushroom, and a bottle of green potion. I was very happy to see that the ingredients weren't pieces of cardboard, which I expected, but are encased in a thick plastic laminate and won't bend, making them attractive and durable. You get 3 dice that have 1 or up to 3 identical symbols of one of the ingredients. Now you can save the packaging, which opens easily from a plastic shell, since the instructions are presented in the form of a small booklet that you can theoretically put in a bottle, but it will take some effort to get hold of. I thought you could roll it up tight and tie it with a rubber band. The leaflet has very simple instructions with examples of what happens when you roll. With my closest relatives, I got lucky when I had 3 players with me. When I saw that it was going to be a 2-7 player game, I thought "Great!". However, there is NO 2 player option in the guide, and the 3 player option is already easy enough and might not be at all distracting to play with just 2, so we didn't try it. However, with 4-7 players you use 3 dice and with a total of 3 players you use 2 dice. A player rolls the dice, he shows the ingredients. Your task is to take one of the ingredients from your hand, put it in the other empty hand and hope that you and the other player get the same amount on one of the cubes so you can put your ingredients in the bottle . The goal of the game is to get rid of ALL the ingredients that you have hidden in a hand. Other players shouldn't see what you have in hand and you have to guess what other players show, for example if you have 3 players, one of the dice has 1 green potion, the other 2 blue bugs. , when two of you take a bug and the other chooses a potion that you all "win" and put the ingredients in. If the third person has also chosen the bug, neither of you can put the ingredients in the bottle. If you have 4 players (roll all dice for this format) and roll 1 red mushroom, 3 blue bugs and 2 potions and 2 players show bugs believing there will be a 3rd, 1 player shows a green potion and 1 player shows reveals a red mushroom , only the one who reveals the red mushroom gets rid of their ingredient. There are other moves and strategies, but that's just one example that I can think of. The only thing not specified in the instructions is the BLANK part of the stamp. 2 dice have 3 sides with no symbols. We weren't sure (because we're a family of reasoners) that if a blank appeared, we would ignore it OR if a blank appeared, the person might not be able to show anything in their hand. Ultimately, we chose to ignore it because even if it were an empty hand, you wouldn't have any ingredients to get rid of. Once learned it is easy to play. If you tried 2 it would be too easy and probably not that much fun, although I suppose it would be possible. I feel like it's even more fun to play with more than 4 players, which is as many as I've been able to play so far. Four is better than 3 and sometimes you all only have 1 ingredient in your hand and it's the same ingredient that keeps rolling. But it's really just a quick and easy way to pass the time and I got a 'like' from everyone who played.

Pros
  • Toys and Games
Cons
  • The list will be long.