GOOD GAME. A few changes could be made on the rules page and 400 points is a good game for two for one night. 250 would be the shortest that would be fun. I can play defensively, which I think makes sense. The setting must be made under "How to play (at the beginning of the game) if you don't have a playable tile in your hand". In their published rules, luck in a tie could be highly detrimental to the player and rob them of any chance of winning in the short game. The rule should be.1. It's your turn, can't play? draw one If you can play it, you should play it. if you can't play it, add it to your hand and fold. If you can play this tile, great, your two game clock will be reset2. Your NEXT move is the same procedure.3. ON THE NEXT turn, you must keep drawing until you draw a playable checker. At this point, your two-pull clock will reset. This makes the "human" game much more exciting. Good luck Oxy.
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