Borderlands 3 for PS4: Power-packed action on your Playstation 4! Review
4
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Very good
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Photos by authors
Description of Borderlands 3 for PS4: Power-packed action on your Playstation 4!
- I'll start with graphics: + colorful and detailed + loading textures IMHO faster than in previous parts + BEAUTIFUL sights, no, they are really beautiful. Jacobs just blew my mind. IMHO a completely different feeling from shooting with aiming + the game has become a little closer to what the developers originally wanted to make of it: more realistic tin was added (perhaps you could see that the game almost resembled a horror shooter) - subjectively, it will no longer be possible to run it on a calculator, like the previous parts (on ultra it eats 5.4GB of my 1060 and only about 3GB of RAM, CPU (Ryzen 2600) and GPU usage did not exceed 20%) - subjectively, with my settings there are friezes when entering a new location changes and addition of mechanics: + teleportation across the map and locations from anywhere to anywhere + you can climb + the game is not one where you have to sit in the corner, BUT crouching can really help in a difficult situation + if you decide to farm the boss, then you DO NOT NEED TO RUN THE WHOLE MAP, you can just exit right after the boss room and find yourself in the same place when you enter (here I noticed some bug, when killing a kilovolt, the red chest is usually shown open, but 1 time it turned out to be closed again and it turned out to lure it again, if anyone knows how it should be - write) + skills now really give the characters their chips, you can freely change them even during the battle. And you can have 2 skills at once! + ammo is now collected automatically from a good radius, like if you hold down E in the previous parts + pumping inventory for money, because before they just gathered dust. maybe they will make more sense now. + it seemed to me that the guns in the machine guns became more generous in terms of rarity. BUT the internal design of the machines has become less convenient for me + for iridium you can now buy rare guns at a tangible price + map exploration is even more encouraged, now you can collect 3 entries on each map and get access to a stash with good loot
- Too bad the DLC will only be released this summer. More pros than cons: * now your pet can pick you up, which makes the game much easier * there is a slide and even shields based on this mechanic. I have not noticed a special need for this mechanic yet * there are as many as 3 types of transport and it's great, you can customize your four as you want. but it doesn't give much gameplay. * all manufacturers give you a gun for every 100 enemies killed with their weapons. in terms of usefulness, they are so-so (they correspond to your level at the time of receiving the email notification), but a nice bonus. but how to pick up these guns is another matter. they are picked up by mail by pressing F4 * drop chance of legendary guns has become higher
- Graphics, gameplay
- Did not reveal
- Firstly, the concept of the game remained the same, which gave not only the same feeling that you were returning to the good old Borderlands, but also gave an understanding that there is still gunpowder, and this franchise can easily develop further. Secondly, the main and most pleasant innovation of this part, I think, is the development of teamwork. Now an ally is not just an assistant with whom you can talk or exchange items, but your real comrade who is ready to use his team skill in a difficult moment for you. Thirdly, the graphics and visual component in this part just went to a new level! Every scene, every animation is literally pleasing to the eye. Also, you can not get past the changed physics and geometry, now the weight of the weapon is more noticeable and the weapon has moving parts that change their position, depending on the movement of the character. One of the most important, in my opinion, pluses is an unrealistically high-quality and elaborate soundtrack. With the boss battles, which by the way were much more than in the second part, you wanted to stretch out the moment of the fight just to enjoy this great music! I would also like to note that money has been given a special weight, and now it really is a valuable currency, since now you can buy far more than just weapons and ammunition for them. In general, I can say that I liked the game. She pulls out due to the co-op, gameplay, well-developed characters (especially Moxxi, Tina and Ava)) and of course her wonderful soundtracks!
- Of course, there were some downsides as well. 1) "Thin" plot, seasoned with the inaction of the main characters (that is, the vault hunters themselves) during the cut scenes, since anything can happen on the screen, but you can't do anything, even if you are nearby. I consider this a strong flaw, and the sin of the writers. 2) There is a character, I won't say which one, and this character is unbalanced after leveling it up to level 15. Let's remember the soundtrack. During the battle with one of the bosses, I defeated this very boss so quickly that it took 8 seconds from the start of the battle. I didn't get to enjoy the music, and I can say that the enemies and bosses are a lot easier (at least on the first playthrough, in standard mode). 3) Also, there were some problems with teleportation. It is made a little crooked, plus, the possibilities of Fast-Travel were not fully covered in the training.